Posted on 22-02-2008
Filed Under (documentation) by Linux Poweruser Programmer

Deconstructing The Xbox System
Google engEDU
1 hr 2 min – Dec 8, 2006

Google Tech Talks
December 1, 2006

In late 2001, Microsoft released the Xbox, their first gaming console, to compete against Sony and Nintendo in the living room. As the real money is made with the games and not the consoles, Microsoft had to make sure (as much as they could) that nobody could play pirated games or use the machine for anything other than games. Although the original design idea was a good one and has been copied a lot since then, Microsoft’s inexperienced team made a variety of design, implementation, and policy mistakes. This talk first (re)constructs the design of the Xbox system from Microsoft’s point of view, and then deconstructs it from the hacker’s point of view. As a bonus, the talk will feature some insights in the system of the Xbox successor, the Xbox 360.

Michael Steil is the founder and maintainer of the Xbox- Project. He oversaw most of the Xbox hacks and also contributed to hacking, reverse engineering and porting on the Xbox.
video
http://video.google.com/videoplay?docid=-4356347903120410001


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