Posted on 29-02-2008
Filed Under (documentation) by Linux Poweruser Programmer

How can we better understand customers?
Google engEDU
50 min – Jul 18, 2006

Google TechTalks
July 18, 2006

Ely Dahan

At MIT’s Sloan School of Business, Ely Dahan taught high tech marketing and new product . He now develops new models and methods for developing products at UCLA’s Anderson School of Business. Dahan has developed internet-based market research methods, mathematical models of parallel and sequential prototyping, the economics of cost reduction, and strategies for mass customization. Prior to entering academia, he was national product manager for W.R. Grace and NEC until 1984, when he founded a networking company in Maryland, serving as CEO until the firm was acquired in 1993. He is the recipient, along with his coauthors, of the INFORMS John D.. Little Award, the American Marketing Association EXPLOR Award, the INFORMS Frank M. Bass Outstanding Dissertation Award (based on Olivier Toubia’s PhD thesis), and the Journal of Product Innovation Managment Hustad Award. Dahan earned his PhD in the Operations & IT program at Stanford Business School, where he was a Department of Energy Fellow, an AACSB Doctoral Fellow, and a recipient of the Jaedicke Prize for scholarly achievement. He attended Princeton University, then received a Bachelor’s degree in Civil Engineering from MIT in 1978 and an MBA from Harvard in 1980. Read the rest of this entry »

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Posted on 29-02-2008
Filed Under (documentation) by Linux Poweruser Programmer

Algorithmic Mechanism Design
Google engEDU
57 min – Aug 15, 2007

Google Tech Talks
August 15, 2007

One of the challenges that the Internet raises is the necessity of designing distributed protocols for settings where the participating computers are owned and operated by different owners with different goals. Over the last decade or so there has been much research that aims to address these issues using ideas taken from the micro-economic field of mechanism design. In this talk I will survey the current state of the field: how mechanism design is applied in computational settings, how far can classical ideas go, and what are the challenges for further research. Among the applications discussed will be combinatorial auctions, cost sharing, scheduling, and routing in networks. Read the rest of this entry »

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Posted on 29-02-2008
Filed Under (documentation) by Linux Poweruser Programmer

Away with Applications: The Death of the Desktop
Google engEDU
1 hr 27 min – May 4, 2007

Google Tech Talks
May 4, 2007

The desktop metaphor is ubiquitous, but how much work do we get done there? None! Time is entirely wasted navigating or shuffling content to the application in which we can finally work. What lessons can we learn from designing interfaces without the desktop and without applications? Is it even possible? And how does this apply to the ? Currently, applications are often more usable than their desktop-based counterparts because each one does one thing and does it well. Desktop applications used to be the same way, but over time — as applications grew to support the the users in the long tail — each became a complex portmanteau of all possible features. If we are not careful, our apps will suffer the same conglomerated fate. Mashups and services help to solve the problem on the end by freeing functionality from any particular application. But, there is currently no way to offer that wealth of possible functionality to users in a scalable way. Would it be nice to embed a dynamic map into your Gmail message? Sure. A Flickr slideshow? Sure. But for Google to offer those in addition to the hundreds of other possible options, would clutter the interface beyond usability. What’s needed is a universal method of accessing functionality: a way of harnessing the power of services without the need for application developers to explicitly support them. I’ll be demonstrating such a method.

The talk demonstrates that a ZUI plus a universal method of accessing functionality spells the death of the application-centric computing model and the desktop-design paradigms. Read the rest of this entry »

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Posted on 28-02-2008
Filed Under (documentation) by Linux Poweruser Programmer

Sowing the Seeds for a more Creative Society
Google engEDU
54 min – Oct 26, 2006

Google Tech Talks
October 26, 2006

Mitchel Resnick, Professor of Learning Research at the MIT Media Laboratory, develops new technologies and activities to engage people (especially children) in creative learning experiences. Resnicks Lifelong Kindergarten research group developed ideas and technologies underlying the LEGO Mindstorms and PicoCricket construction kits. He co-founded the Clubhouse project, a of after-school centers where youth from low-income communities learn to express themselves creatively with new technologies. Resnick earned a BA in physics at Princeton University (1978), and MS and PhD degrees in science at MIT (1988, 1992). Resnick has consulted throughout the world on the use of computers in education. He is author of Turtles, Termites, and Traffic Jams (1994), co-editor of Constructionism in Practice (1996), and co-author of Adventures in Modeling (2001).


In the 1980s, many people talked about the transition from the "Industrial Society" to the "Information Society." In the 1990s, people began to talk about the "Knowledge Society." But as I see it, we are now in a transition towards the "Creative Society." Success in the future (for individuals, for companies, for nations as a whole) will be based not on what we know or how much we know, but on our ability to think and act creatively. Unfortunately, current educational practices are woefully inadequate. In this talk, I will discuss new technologies and new educational initiatives designed specifically to help children develop as creative thinkers — so that they are prepared for life in the Creative Society. I will focus especially on two projects we are developing at the MIT Media Lab: (1) a new language, called Scratch, that makes it easier for kids to create animated stories, games, and interactive art — and share their creations with one another online ( ://scratch.mit.edu), and (2) a new breed of construction kit that combines art and technology, enabling kids to create musical sculptures, interactive jewelry, and other artistic inventions — and learn important math, science, and engineering ideas in the process. For more information, see scratch.mit.edu and www.picocricket.com and llk.media.mit.edu Read the rest of this entry »

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Posted on 27-02-2008
Filed Under (documentation) by Linux Poweruser Programmer

New generation of math from Maplesoft
Google engEDU
52 min – Sep 11, 2007

Google Tech Talks
September 11, 2007

The name Maple is synonymous with doing complex math on computers. Best known for its symbolic or algebraic computation abilities, Maple is one of the most important tools for the modern applied mathematician and scientist. Many of you are likely familiar with Maple from college but you’ve probably not kept up to date with latest developments. This presentation will present some of the latest product developments from Maplesoft. Topics include

- developments in high performance numerical computation
- recent advances in symbolic computing
- new Maple libraries including graph theory, statistics, optimization, polynomial operations, and more
- parallel and grid computing
- knowledge capture for mathematical documents
- the Maple language and application
- overview of new add-on products including global optimization, and modeling and simulation

The presenter will be Mohamed Bendame, a senior engineer from Maplesoft. The presentations will include an open Q&A session. Read the rest of this entry »

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